Projects

All our projects can be seen here

✦ Awarded for Quality

DigiAI — Nowadays Digital Media Literacy, Artificial Intelligence and Youth Career Development

The main aim of the DigiAI project is to provide resources for specific training in the field of digital competences for pedagogical consultants in VET schools and career consultants in different youth information and career centres as well as for VET teachers in general. The project provides online VET resources and framework to increase the target groups capacity to exploit the full potential of the new technologies and to provide quality and adequate training and advises for the students about their career development.

Via the development of Framework, Learning Management System (LMS), digital movies, training activities related to the topics of digital media literacy, critical thinking and AI in the process of career guidance, the project improves the skills and knowledge of VET teachers, pedagogical consultants and career consultants. DigiAI project is supported by Erasmus+ programme of EU. The products could be used for free at digiai.eu.

★ Coordinator

mGames — Mobile Training Games for Youth Work

NSICC is the coordinator of the mGames project, aiming to develop methodology and mobile games suitable for the youth work.

Partner

QYCGuidance — Quality Youth Career Guidance

NSICC is a partner in the frame of project QYCGuidance. The project aim is to improve the quality of youth career guidance via providing updated approaches, quality indicators and online tools for youth career counselors.

Erasmus+

CREATE — Validation of Self-Acquired Learning and Credits Transfer

Validation of self-aCquired learning and cREdits trAnsfer in web design and compuTEr animation (CREATE).

Erasmus+

VQAC — Quality Assurance in Youth Career Consultancy

Quality Assurance in Youth Career Consultancy.

Erasmus+

ePortfolio for Your Future

ePortfolio for Your Future.

Erasmus+

The Violence of Information

The Violence of Information.

Erasmus+

Inclusive Digital Video Training

The main project results will include methodology and tools for using the inclusive video in the youth work.